Do you really want the stress of building video editing software?

You'll need to manage and maintain servers and containers, CPU and memory utilization, queues, auto-scaling, concurrency, storage, codecs, and video editing software. And that's before building a UI and getting creative with video editing and motion graphics.

Developing your own video editing API isn't as simple as launching a server and installing an FFmpeg library. What happens when hundreds of users want to create videos at the same time, or you need to resolve obscure bugs and errors.

Building your own infrastructure requires experienced engineers, years of development and ongoing maintenance and optimisation.

Other solutions might provide you with the software you need but you need to manage your own infrastructure, or they provide the infrastructure, but you are limited by their inflexible constraints.

video editing api infrastructure as code

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